![]() ![]() The Agroprom Underground returns in Clear Sky. There is a Bloodsucker often spawning in the large room just before the first soldiers, and a Controller will intercept the player. ![]() The area is populated by a group of ten soldiers, as well as Bandits during the first trip there. The usual booty is plenty of Sparklers, a few Flashes, and if the Electros are generous, up to two Moonlights. The tunnel directly south of the entrance can be a gold mine for artifacts should one go down there between midnight and 5am. The tunnel is full of anomalies, but also of artifacts. There is some interesting loot in the hideout, such as a Bandit Jacket, Sunrise suit and the unique Fast-shooting Akm 74/2. The player will first visit Strelok's hideout during the early parts of the game after rescuing Mole, and a second time after visiting Lab X-16, where they are given the key to the Hotel by Doc. ![]() The Underground is vital to the main storyline as the Marked One must travel here to advance the quest to discover his origins. The Underground is where Strelok's hideout is located. The Agroprom Underground is a collection of tunnels and rooms beneath the Agroprom Research Institute and connects to two places in that area - west of the first installation (outside the broken wall) and inside the walls at the second installation. ![]()
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